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Duncan must use his greatest weapon...his imagination!

It is to the 9th Layer of the World that eleven-year-old Duncan and his beagle Thoreau have been summoned...​​​​​​​

Sure, there's the prophecy which foretells of The Strømling, a great warrior who will defeat the dark prince--but Duncan’s no warrior. True, he has Thoreau and a team of giant insects on his side, but Sulgon controls armies.​

​​​After surviving the journey to Castle Andermatt and enduring weeks of arduous training, Duncan comes to understand that his greatest gift - his imagination - is also his greatest weapon. ​​

But how his imagination can help him succeed against Sulgon, the creature that is slowly sucking the life from the world, Duncan does not know.​

Duncan becomes aware of a much more powerful truth. ​​

To make matters worse, Duncan discovers he and his team are caught in a time-loop, endlessly repeating the same choices (and results) as before. 

He knows that he must make a crucial decision somehow differently than what he has chosen before, or they are doomed to fail and fail again. ​​

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Duncan must be willing to trust his power and risk what he loves most in order to win the day and break the cycle, but at what cost? 

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We live on the first layer, but the 9th Layer of the World is where the action is. That's where the King of the World lives, where dragonflies grow as large as alligators, and where all of the other Layers are protected from  evil.

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THERE ARE 9 LAYERS TO THE WORLD.

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